Two cards are dealt. Bet that the third card lands between them.
Don't go broke — you can't reload until tomorrow!
Enter your name and PIN to restore your stats and badges.
You ran out of Chump Change!
Use a donut to get a fresh 5,000 CC?
You're out of Chump Change and donuts!
Come back at noon or midnight () for 3 fresh donuts!
You played all 100 hands!
Two cards are dealt face-up. Bet that the third card ranks between them. If it does, you win your bet from the pot. If not, you lose it.
You start with 5,000 CC and play 100 hands. Your highest balance reached is what counts for the leaderboard. When the session ends, you can play again!
The ante increases every 15 hands: 50 → 75 → 100 → 200 → 300 → 500 → 750 → 1,000 → 2,000 → 5,000. The pressure builds — play smart or get squeezed out!
You get 3 lives per half-day. If you go bust, a life is consumed and you get a fresh 5,000 CC. Lose all 3 lives and you're locked out until noon or midnight (whichever comes next).
| Triple (50x) | Both cards match. If the third card also matches — you win 50x your bet! |
| Straight (10x) | All three cards are consecutive (e.g. 5-6-7). Win 10x your bet. |
| Flush Bonus | All three cards are the same suit. Each bot pays you 1 bounty (current ante). |
| Straight Flush (100x) | Three consecutive cards, all the same suit. Win 100x your bet! |
Two wildcards are shuffled into the deck each session.
As a boundary card: Becomes the farthest value from the other card, giving you the widest possible spread.
As the 3rd card: Auto-win! It becomes the best possible card — completing straights, flushes, or straight flushes if the boundary cards allow it.
Consecutive cards (e.g. 7-8): No bet possible — automatic pass.
Hit the Post: Third card matches a boundary card — you lose your bet.
Card ranking (low to high): A, 2, 3, 4, 5, 6, 7, 8, 9, 10, J, Q, K



| # | Player | Best Balance | Rounds | Date |
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